Home > Running Motorhead > Retro Machines

Some say hardware from this era is magic

Maybe it is, maybe it isn't. Certainly some of it is priced that way. You can't deny however that hardware from this period was interesting. You picked up the 3D accelerator of your choice (or go without one altogether) and that choice alone would give you different supported APIs which actually looked different in the games you played. If you were a gamer, getting a sound card was also a must, something that's not quite true nowadays. That choice also changed the in-game experience, as there was a lot of hype around 3D sound.

Anyway, you're building a retro rig to run Motorhead and get those warm fuzzy feelings. Here's what to look for:

A word about framerate

If you want to build a retro system to get competitive lap times, and not just a cute glitch-less experience, you will need to aim for higher-end hardware and a 250-ish frames per second. That's no joke. This is because Motorhead's physics are influenced by the framerate. Higher framerates will allow you to lose very little speed when 'riding walls' which yields the best lap times. Back in the day, competitive racing could mean lowering resolutions and other graphics settings to achieve a higher framerate, but with the right hardware you can have your cake and eat it too.

Note however, that going overboard with high framerates can negatively impact lap times. This is because the higher the framerate, the more 'jumpy' is your car. Steering can feel wrong and you may get inexplicable slowdowns. Feel free to experiment and find your own sweet spot between handling and performance.